8.Materials and Appearances

Diffuse / Lambertian Material: Light is equally reflected in each output direction. Suppose the incident lighting is uniform

pCpo7kD.png

Suppose BRDF () is constant, incidence radiance () is constant, incident radiance () is equal to the exit radiance ().

Define a reflectance (-albedo( color)) (), so

Glossy Material (BRDF) pCCth6I.md.pngpCCNnHK.md.png

Ideal Reflective / Refractive Material (BSDF) pCCNMND.md.pngpCCN19H.md.png

BSDF (Scatter) = BRDF (Reflection) + BTDF (Transmitted)

Perfect Specular Reflection

pCCN6uq.md.png

Specular Reflection: In addition to reflecting off surface, light may be transmitted through surface. Light refracts when it enters a new medium.

Snell's Law (Law of Refraction): Transmitted angle depends on

  • index of refraction (IOR) for incident ray.
  • index of refraction (IOR) for exiting ray.

pCCNovR.md.png

: index of refraction is wavelength dependent (these are averages)

Total internal reflection:

When light is moving from a more optically dense medium to a less optically dense medium:

Light incident on boundary from large enough angle will not exit medium.

Snell's Window / Circle

pCCUdqx.md.png

Fresnel Reflection / Term: Reflectance depends on incident angle (and polarization of light)

pCCUsiD.md.png

pCCU2QA.md.pngpCCUTJg.md.png

The left image is Dielectric (), and the right image is Conductor.

Fresnel Term - Formulae:

  • Accurate: need to consider polarization
  • Approximate: Schlick's approximation

is

Microfacet Material pCCsWan.md.png

Rough surface

  • Macroscale: flat & rough
  • Microscale: bumpy & specular

Individual elements of surface act like mirrors

  • Known as Microfacets
  • Each microfacet has its own normal

Microfacet BRDF

  • Key: the distribution of microfacets' normals

    • Concentrated <==> glossy pCCsxG6.md.png

      pCCyBw9.md.png

    • Spread <==> diffuse pCCyPqH.md.png

Isotropic / Anisotropic Materials (BRDFs)

  • Key: directionality of underlying surface pCCyxTs.md.png

  • Anisotropic BRDFs: Reflection depends on azimuthal angle ,

    Results from oriented microstructure of surface, e.g., brushed metal, Nylon, Velvet

Properties of BRDFs

  • Non-negativity

  • Linearity

    pCC6rng.md.png

  • Reciprocity principle

    pCC6cAs.md.png

  • Energy conservation

  • Isotropic vs. anisotropic

    • If isotropic,
    • Then, from reciprocity,

Measuring BRDFs

  • Image-Based BRDF Measurement: gonioreflectometer pCCcMUs.md.png

    General approach:

    for each outgoing direction wo
        move light to illuminate surface with a thin beam from wo
        for each incoming direction wi
            move sensor to be at direction wi from surface
            measure incident radiance
    

    Improving efficiency:

    • Isotropic surfaces reduce dimensionality from 4D to 3D
    • Reciprocity reduces # of measurements by half
    • Clever optical systems...

 

Last modification:September 26, 2023
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